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patch 1 coming soon

末日之戰 crysis

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#1 kuo

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發表於 2007 年 11 月 29 日 - 上午 08:47

來源
http://planetcrysis....y.php?id=145755

主要是調整效能
還有調整火箭彈與手榴彈在多人遊戲裡的角色

Today we have got a little update on our upcoming patch #1 for Crysis for you. Even though there is no final change log available at the moment since the patch is still work in progress we would like to give you a rough overview what kind of issues are being addressed.

Crysis Patch #1 – General Content

First of all we don’t have set a release date for the patch yet. We are still working on it, but we are very confident that the patch will be out right after it has been verified and checked for stability. We will let you know immediately once we have more specific information on this for you.

As for the content it self, the patch is going to address following categories:

* Overall Performance
* Adjustments to LAW and Grenade balance in multiplayer

Please keep in mind this is not a major patch to the game, but more an update on performance and some Multiplayer tweaks that have been requested by the community.

Pre-Order/Special Edition Exclusive Vehicle (Amphibious APC) – Online Issues
A few of the people who got access to the Amphibious APC wonder why they are not able to purchase that vehicle in one of the factories. This is related to the fact that the dedicated server need to be logged into Gamespy to allow people who purchased the pre-order/SE version of Crysis to buy the vehicle ingame.

We already informed most of the server hosting companies about that and we recommend everyone who is setting up a dedicated server to read the Crysis Server Documentation.

Weapon Sound loop – Workaround!
Some committed community members found out a temporary workaround for the sound looping bug that occurs in some multiplayer sessions. In the case you experience this bug please follow this instructions:

1. Open console and type in “con_restricted 0” (without “”).
2. Type in “s_soundenable 0” (without “”) to disable sound completely.
3. Type in “s_soundenable 1” (without “”) to enable sound again.

So whenever this bug occurs just follow the steps above and the bug should be gone. Crytek is also trying to solve that problem once we are able to reproduce it in-house.

Thanks to these members for finding this workaround!

-Crysis Dev Team


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好口愛啊 XD

#2 小鴨 DUcK

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發表於 2007 年 11 月 29 日 - 上午 09:08

多人連線主要修正如下

在PowerStruggle模式下,減低火箭發射器的爆炸對人員的傷害
在多人遊戲中,稍微減慢火箭投射速度
取消載具的自動砲台判定區域方塊,避免火箭發射器擊中偵測問題
在多人遊戲中減低榴彈爆炸範圍
鎖住水分割避免在多人遊戲中的作弊

另外還會有很多程式上的修正,提升效能
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tctd_signature1_101397.jpg

你有最高的等級,我有最好的信譽
你有最好的神兵,我有最強的戰友
你有最酷的魔法,我有最真的友情
無論你有多厲害,我得到的一定比你多

戰地秘境 自 2003 起,致力於第一人稱射擊遊戲推廣

#3 JkQQ

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發表於 2007 年 12 月 08 日 - 下午 06:25

啥!!
手榴彈降低範圍==
搞笑QQ
另外火箭筒也要降低==
不正常
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#4 小鴨 DUcK

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發表於 2007 年 12 月 08 日 - 下午 06:27

另外火箭筒也要降低==

火箭筒原本就有點太強了 囧
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tctd_signature1_101397.jpg

你有最高的等級,我有最好的信譽
你有最好的神兵,我有最強的戰友
你有最酷的魔法,我有最真的友情
無論你有多厲害,我得到的一定比你多

戰地秘境 自 2003 起,致力於第一人稱射擊遊戲推廣

#5 TOM229

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發表於 2007 年 12 月 08 日 - 下午 06:56

@口@ 效能提昇大好阿~~~
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#6 SEWLDE

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發表於 2007 年 12 月 11 日 - 下午 08:45

另外火箭筒也要降低==

火箭筒原本就有點太強了 囧

+1
超GY的
花了600買的TANK被一管只要200的火箭通吃XD
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