Vehicles:
Increased the locking distance for Jets when locking on laser designated targets.
增加戰機鎖定雷射導引目標時的有效距離
Increased the damage the MBT’s primary weapon does to other main battle tanks.
增加坦克主砲對其他坦克的傷害
AA Missiles should no longer kill the pilot instead of the vehicle.
防空飛彈不在出現殺人不殺載具的情形
Tank rounds will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.
坦克砲彈會立即摧毀戰機,攻擊直昇機和偵察直昇機
Using flares too early will no longer distract missiles fired at long range. The missile must be approaching the vehicle in order to reliably be distracted by flares.
太早放flare不會對遠處發射的飛彈有影響,一定要在飛彈接近後放出才有效果..
Attack Helicopter Guided Rockets will now only track ground targets, as originally intended.
攻擊直昇機的導引火箭只追縱地面目標
Reduced the direct damage done by helicopter gunners vs armor.
減低直昇機機槍手對裝甲的直接損害
Slightly increased the blast radius of the rounds fired by helicopter gunners vs infantry.
輕微增加直昇機機槍手對人員射擊時的傷害範圍
Vehicle weapons should now suppress correctly.
載具武器會有正確的壓制
Increased the direct hit damage of the APFSDS rounds for the IFVs.
增加步兵戰車 APFSDS(尾翼穩定脫殼穿甲彈)彈頭直接擊中時的損害
Miniguns and Helicopter Gunners now more quickly destroy parked cars.
火神和直昇機機槍手可以更快摧毀停泊中的車輛
Weapons:
Significantly increased the damage of Laser Guided Top Attack missiles.
大幅增加雷射導引飛彈的威力
Javelin missiles fired without laser targeting now do more damage to the side and rear of MBTs.
javelin攻擊非雷射鎖定目標時,對坦克的側面和尾部裝損害增加
Slightly reduced the repair speed of the repair tool.
輕微減少維修工具的速度
Fixed a problem when locking on to two nearby targets, the locking should no longer jump rapidly between multiple targets.
修正鎖定兩個接近目標時鎖定框不再頻繁轉換鎖定的目標
Reduced the total number of RPG and SMAW missiles carried from 5 to 4.
減低rpg和smav的彈數 5>4
Slightly reduced the locking time of all weapons vs Laser Designated targets.
輕微減少所有武器鎖定雷射導引目標時所需的時間
Slightly reduced the effective blast radius of the RPG and SMAW projectiles against infantry.
輕微減少rpg和smav對人攻擊時的傷害範圍
Reduced the recoil of the SKS rifle and slightly increased its power at close range.
減少sks的後坐力和增加近距威力
Semiautomatic sniper rifles, Assault Rifles, and LMGs now have more consistent damage over long range.
遠程射擊時半自動狙擊槍,步槍,和輕機槍會有更一致的損害
Increased the close range damage maximum range of 9x39mm ammo.
增加 9x39mm子彈的近距威力和最大距離
Soldiers:
Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
增加重生後的保護時間1秒>2秒。保護時間會在你移動或開火一刻取消
Spawn protection will no longer be canceled by the player looking around.
重生保護不會再因為你移動視點而取消
Slightly increased the speed at which a player can shoot again after sprinting.
奔跑後回復到射擊姿態的速度會有輕微提升
本篇文章已被 CXBANANA 於 2011 年 12 月 01 日 - 下午 08:48 編輯過

香港
中華民國(台灣)






















