Spoiler
改武器發射的類型...
ObjectTemplate.create GenericFireArm AIR_F35b_SidewinderLauncher ObjectTemplate.modifiedByUser ljo ObjectTemplate.createdInEditor 1 rem ---BeginComp:WeaponHud --- ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon IngameWeaponsIconsHudbomb.tga ObjectTemplate.weaponHud.selectIcon IngameWeaponsIconsHudSelectionsidewinder_missile.tga ObjectTemplate.weaponHud.guiIndex 50 ObjectTemplate.weaponHud.hasFireRate 0 ObjectTemplate.weaponHud.addShowOnCamMode 2 ObjectTemplate.weaponHud.displaySelectOnActivation 1 ObjectTemplate.weaponHud.firstLockSound HUD_Air_to_Air_Heatseeker_Track ObjectTemplate.weaponHud.secondLockSound HUD_Air_to_Air_Heatseeker_Lock rem ---EndComp --- rem ---BeginComp:MultiFireComp --- ObjectTemplate.createComponent MultiFireComp ObjectTemplate.fire.roundsPerMinute 120 ObjectTemplate.fire.fireInput PIAltFire ObjectTemplate.fire.addFireRate 0 ObjectTemplate.fire.addBarrelName air_f35b_SidewinderLauncher_Barrel rem ---EndComp --- rem ---BeginComp:DefaultAmmoComp --- ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.nrOfMags 1 ObjectTemplate.ammo.magSize 6 ObjectTemplate.ammo.autoReload 1 ObjectTemplate.ammo.reloadWithoutPlayer 1 rem ---EndComp --- rem ---BeginComp:HelpHud --- ObjectTemplate.createComponent HelpHud ObjectTemplate.HelpHud.lowAmmoHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOverFriendlyAirField" ObjectTemplate.HelpHud.lowAmmoHelpStringKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOverFriendlyAirField" rem ---EndComp --- rem ---BeginComp:SimpleDeviationComp --- ObjectTemplate.createComponent SimpleDeviationComp rem ---EndComp --- rem ---BeginComp:DefaultSoundComp --- ObjectTemplate.createComponent DefaultSoundComp rem ---EndComp --- rem ---BeginComp:DefaultAnimationComp --- ObjectTemplate.createComponent DefaultAnimationComp rem ---EndComp --- rem ---BeginComp:DefaultZoomComp --- ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.addZoomFactor 0 rem ---EndComp --- rem ---BeginComp:MultiFireArmTargetComp --- ObjectTemplate.createComponent MultiFireArmTargetComp ObjectTemplate.target.maxDistance 375 ObjectTemplate.target.targetSystem TSHeatSeeking ObjectTemplate.target.lockDelay 1.5 ObjectTemplate.target.lockAngle 15 rem ---EndComp --- ObjectTemplate.floaterMod 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh ObjectTemplate.aiTemplate F35bSidewinder rem ------------------------------------- ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Fire1P ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Fire1P_Outdoor ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Fire3P ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_BoltClick ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_TriggerClick ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_SwitchFireRate ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Reload1P ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Reload3P ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Deploy1P ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Deploy3P ObjectTemplate.addTemplate S_AIR_F35b_SidewinderLauncher_Zoom ObjectTemplate.addTemplate air_f35b_SidewinderLauncher_Barrel ObjectTemplate.setPosition 0.80405/-1.10371/1.41722 ObjectTemplate.addTemplate air_f35b_SidewinderLauncher_Barrel ObjectTemplate.setPosition -0.80405/-1.10371/1.41722 rem ------------------------------------- ObjectTemplate.projectileTemplate aim9m_sidewinder ObjectTemplate.velocity 75 ObjectTemplate.itemIndex 1
長........長官,這個是對地的飛彈???.........壞了壞了..........俺一直一位這是對空......然後給地面上的防空導彈(毒刺?)換上這種彈藥...