我偏向遊戲畫面優化過(那時候不可能遊戲畫面就有這樣的完成度 聽說開發包都還沒拿到)
其實爭下去會爭不完的(以前全世界就爭過了...)
我翻出了一些以前的資料
下面算是GAMESPOT的總結
http://www.gamespot....ws_6126204.htmlRUMOR #1: The Killzone PlayStation 3 tech demo was prerendered.
Source: Forums all over the place, such as this thread on Evil Avatar.
The official story: See below.
What we heard: When the lights at Monday's PlayStation 3 demo came up, the audience members picked up their jaws off the floor...and began wagging their tongues. Like a game version of the Kennedy assassination, the audience quickly split into two camps: Those who thought the demo was prerendered, making it essentially computer animation, and those who thought it was rendered in real time, which means it would be close, graphically, to actual gameplay. The fires of speculation were fueled further by the ambiguous comments of Jan-Bart Van Beek, game director of the PS3 Killzone at Guerrilla Games, to the official PlayStation UK site."It's basically a representation of the look and feel of the game we're trying to make," he said. Then a post on the Eurogamer forums laid out a tantalizing conspiracy: Axis Animation
http://www.axisanimation.com/, the same Scottish computer animation company that made a cinematic for the first Killzone, had been working on the E3 demo for months as straight-up CG. So how does Sony respond to the allegations? Far from being evasive, it met them head-on. "Yes, it is real time," a rep told GameSpot.
Bogus or not bogus?: Believe Sony? Bogus. Think Sony's lying? Not Bogus.
所以說是不是RT誰也不能證明..
倒是官方都說是.. 唬爛誰都會..
開發者訪問聽到兩種版本
一種他們說是努力達到的目標畫面
一種是說
OF CORESE NOT pre-rendered ,its silly talk
我看到的訪問是第二個...
這裡http://www.killzoneps3.net/headlines/138940989.php
OF CORESE NOT!講的還真有自信= =
是遊戲畫面也好
我也希望PS3能有這種能力
本篇文章已被 unknow12 於 2006 年 03 月 24 日 - 上午 01:26 編輯過