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Ulysses

註冊日期: 2009-09-30
離線 最後上線: 2013-12-02 下午 08:00
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我發起的主題

MoH:Warfighter多人採訪影片&細節

2012 年 06 月 09 日 - 上午 10:08

http://www.youtube.c...h?v=e-wWouKKQEM

Danger Close’s Kevin O’Lary reveals almost everything you need to know about the upcoming Medal of Honor: Warfighter multiplayer.
In a recent Origin question and answer session, O’Lary answers some of the most important multiplayer questions regarding classes, weapons, game modes and the return of Score Chain rewards.
Remember to check out both the single player and multiplayer gameplay footage right here, as well as our multiplayer trailer analysis which reveals tons of new weapons, gadgets and Score Chain rewards. Lastly, you can also get to know the Limited Edition pre-order bonuses at selected retailers.
Check out this exciting round-up of Medal of Honor: Warfighter multiplayer information from the interview and make sure to check out the brand new footage and screens below and leave your thoughts in the comments!
  • Called Global Warfighters.
  • Class-based system doubled from Medal of Honor 2010. Each will have different abilities and will move slower or faster or carry different weapons.
    • Pointman
    • Assault
    • Demolition
    • Heavy Gunner
    • Sniper
    • Spec Ops
  • Pointman is granted the Heavy Hitters ability which will give players a full round of ammo that deals more damage.
  • Bigger variety of weapons and customization. This includes:
    • Brand name equipment
    • Optics
    • Stocks
    • Underbarrels
    • Tactical flashlight
    • Camos and skins
    • Visual weapon degration
  • Micro-destruction will be present in multiplayer.
  • Sliding and prone ability will be returning. No “sticky” cover system.
  • Multiplayer will feature a Fireteam mechanic where players can work together as a small team.
    • You can spawn on your Fireteam buddy
    • You can see a green outline of your buddy through walls while in close proximity
    • Your buddy will show up in red on the field when killed
    • You can give each other ammo
  • No word on an open beta.
  • Score Chain reweads will be returning.
    • Collect points by killing, capturing objectives or helping out buddies.
    • You’ll unlock class-specific support actions including an airburst mortar, a heavy machine gun for the demolition class and airstrikes.
  • “Cool new gadgets.”
  • Weapons are class specific but there will be some that carry over between classes.
  • Different modes will include:
    • Sector Control with three seperate control points.
    • Combat Misson which is more story-based and will have different sets of objectives.
  • Smaller maps.
  • Max player count will be 10v10.
轉自MP1st

MW3 lag問題

2012 年 05 月 18 日 - 下午 03:20

我的配備:
I5 760
ATI6850
4G RAM

從發售到現在有九成時間都在LAG
不論是單人還是多人都一樣
FPS都在20-40左右
即使特效全關也只稍微好一點遇到大場面還是LAG
而且不論找中文還是英文論壇都無解
最近打開還是一樣LAG
想說一片一千多的遊戲擺在那沒玩好像很浪費
所以來問一下有沒有解決的方法

有人 知道怎麼把BF3調成DX10嗎

2011 年 10 月 26 日 - 下午 05:29

有人 知道怎麼把BF3調成DX10嗎

我找了很久都找不到

SOFLAM功能等於標記槍

2011 年 10 月 17 日 - 上午 10:53

我的連結
可以標記任何載具
被SOFLAM標記的空中目標可以用標槍飛彈鎖定

如果能新增導引炸彈的功能該有多好像是MOH2010
否則只能標記敵人載具那樣會很無趣

況且要標記敵人MAV也能辦得到
哪有必要再新增SOFLAM

偵查兵再次被削弱= =

BF3 CPU-Benchmark

2011 年 10 月 10 日 - 下午 07:44

CPU等級感覺差不了多少