請問怎修改別人已做好的地圖加載具進去
#1
發表於 2011 年 05 月 21 日 - 下午 05:02
別人已經做好的地圖
我該怎麼加自己喜歡的載具進去 並且能讓那個載具無限循環(開走載具後馬上又出來該載具在重生點)
我有爬過文了 但根本沒效 改完解壓進去根本沒改變
應改是下面這個吧 麻煩等的人跟我說一下
修改載具數量最簡單的方式
用WINRAR解壓縮 modsBf2Levels地圖名稱server.zip
用筆記本修改
GameModesgpm_cq16GamePlayObjects.con
找裡面的
rem [載具重生點名稱]
ObjectTemplate.create ObjectSpawner 載具重生點名稱
ObjectTemplate.activeSafe ObjectSpawner 載具重生點名稱
ObjectTemplate.modifiedByUser "kuo"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 陣營一使用的載具名稱
ObjectTemplate.setObjectTemplate 2 陣營二使用的載具名稱
ObjectTemplate.minSpawnDelay 最短重生時間
ObjectTemplate.maxSpawnDelay 最常重生時間
ObjectTemplate.maxNrOfObjectSpawned 最大重生數量
ObjectTemplate.holdObject 載具自動定位
#2
發表於 2011 年 05 月 21 日 - 下午 05:08
關鍵就是這些啊...
載具名稱自己改一改就好了~

#3
發表於 2011 年 05 月 21 日 - 下午 05:24
改了根沒改一樣你都已經找到了啊
關鍵就是這些啊...
載具名稱自己改一改就好了~
沒改變
不知問題出在哪
本篇文章已被 黃亦嘉 於 2011 年 05 月 21 日 - 下午 05:24 編輯過
#4
發表於 2011 年 05 月 21 日 - 下午 09:15
什麼東西沒改變?改了根沒改一樣
沒改變
不知問題出在哪
想要的載具沒跑出來?
沒有無限重生?

#5
發表於 2011 年 05 月 21 日 - 下午 09:50
ObjectTemplate.setObjectTemplate 2 USTNK_M1A2
你要改的設定串是以上這兩個
本篇文章已被 地鼠先生 於 2011 年 05 月 21 日 - 下午 09:51 編輯過
#6
發表於 2011 年 05 月 21 日 - 下午 10:26
就地圖本來是放可以載很多人的直昇機什麼東西沒改變?
想要的載具沒跑出來?
沒有無限重生?
然後我就改ObjectTemplate.setObjectTemplate 2 XXX -->直升機名稱
改成眼鏡蛇直昇機ZZZ 這個
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.maxNrOfObjectSpawned 100
我改這樣
結果把改完的記事本壓縮回去
然後重新進入遊戲
結果根本就沒有任何改變
還是原本那台直昇機= =
本篇文章已被 黃亦嘉 於 2011 年 05 月 21 日 - 下午 10:27 編輯過
#7
發表於 2011 年 05 月 21 日 - 下午 10:43
我有改過了但是沒有用 他跟沒改之前一樣還是同樣的載具ObjectTemplate.setObjectTemplate 1 RUTNK_T90
ObjectTemplate.setObjectTemplate 2 USTNK_M1A2
你要改的設定串是以上這兩個
還有如何讓沒有載具或者偵察機UAV或者火砲的地圖添加這些元素進去
還有怎麼讓載具可以無限循環(重生)
應該不能說重生 因為前一架載具還沒摧毀(的情況底下)
因為我指的是譬如說我現在把重生點的一架直升機起飛開走 順便接隊友上飛機 接2 3個上飛機
然後接著我就跳傘 然後那架直升機就由隊友接手開(這是當然的)
然後我跳下去著地之後再跑到剛剛那台直昇機放的地方(之前那台直昇機還沒毀掉)的情況下
又能再次看到那架直升機放在那
反正就是開走後 就會馬上重生 但前題是前一架載具還沒被毀掉 可以一直這樣無限循環(重生)
不知道這些參數在哪邊 要該怎麼改 麻煩跟我祥解一下了 感謝了
本篇文章已被 黃亦嘉 於 2011 年 05 月 21 日 - 下午 10:49 編輯過
#8
發表於 2011 年 05 月 21 日 - 下午 11:12
rem ********** Object Spawner **********
rem [ObjectSpawnerTemplate: Pingnn_CH_US_Con_Twr]
ObjectTemplate.create ObjectSpawner Pingnn_CH_US_Con_Twr
ObjectTemplate.activeSafe ObjectSpawner Pingnn_CH_US_Con_Twr
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 aircontroltower_chi
ObjectTemplate.setObjectTemplate 2 aircontroltower
ObjectTemplate.minSpawnDelay 600
ObjectTemplate.maxSpawnDelay 600
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: Pingnn_CH_US_Radar]
ObjectTemplate.create ObjectSpawner Pingnn_CH_US_Radar
ObjectTemplate.activeSafe ObjectSpawner Pingnn_CH_US_Radar
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mobileradar_ch_dest
ObjectTemplate.setObjectTemplate 2 mobileradar_us_dest
ObjectTemplate.minSpawnDelay 600
ObjectTemplate.maxSpawnDelay 600
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: Pingnn_CH_US_APC]
ObjectTemplate.create ObjectSpawner Pingnn_CH_US_APC
ObjectTemplate.activeSafe ObjectSpawner Pingnn_CH_US_APC
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 APC_WZ551
ObjectTemplate.setObjectTemplate 2 USAPC_LAV25
rem [ObjectSpawnerTemplate: Pingnn_CH_US_APC_0]
ObjectTemplate.create ObjectSpawner Pingnn_CH_US_APC_0
ObjectTemplate.activeSafe ObjectSpawner Pingnn_CH_US_APC_0
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 APC_WZ551
ObjectTemplate.setObjectTemplate 2 USAPC_LAV25
rem [ObjectSpawnerTemplate: Pingnn_CH_US_LightJeep]
ObjectTemplate.create ObjectSpawner Pingnn_CH_US_LightJeep
ObjectTemplate.activeSafe ObjectSpawner Pingnn_CH_US_LightJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER
ObjectTemplate.setObjectTemplate 2 JEEP_FAAV
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.maxNrOfObjectSpawned 17
rem [ObjectSpawnerTemplate: Pingnn_CH_US_HeavyJeep]
ObjectTemplate.create ObjectSpawner Pingnn_CH_US_HeavyJeep
ObjectTemplate.activeSafe ObjectSpawner Pingnn_CH_US_HeavyJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_NANJING
ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV
rem [ObjectSpawnerTemplate: Fordouthank_CH_US_HeavyJeep]
ObjectTemplate.create ObjectSpawner Fordouthank_CH_US_HeavyJeep
ObjectTemplate.activeSafe ObjectSpawner Fordouthank_CH_US_HeavyJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_NANJING
ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV
rem [ObjectSpawnerTemplate: Fordothank_CH_US_HeavyJeep]
ObjectTemplate.create ObjectSpawner Fordothank_CH_US_HeavyJeep
ObjectTemplate.activeSafe ObjectSpawner Fordothank_CH_US_HeavyJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_NANJING
ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV
rem [ObjectSpawnerTemplate: Fordouthank_CH_US_ATS]
ObjectTemplate.create ObjectSpawner Fordouthank_CH_US_ATS
ObjectTemplate.activeSafe ObjectSpawner Fordouthank_CH_US_ATS
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 ATS_HJ8
ObjectTemplate.setObjectTemplate 2 ATS_TOW
rem [ObjectSpawnerTemplate: Fordothank_CH_US_ATS]
ObjectTemplate.create ObjectSpawner Fordothank_CH_US_ATS
ObjectTemplate.activeSafe ObjectSpawner Fordothank_CH_US_ATS
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 ATS_HJ8
ObjectTemplate.setObjectTemplate 2 ATS_TOW
rem [ObjectSpawnerTemplate: Fordothank_CH_US_SMG]
ObjectTemplate.create ObjectSpawner Fordothank_CH_US_SMG
ObjectTemplate.activeSafe ObjectSpawner Fordothank_CH_US_SMG
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 CH_BIPOD
ObjectTemplate.setObjectTemplate 2 US_BIPOD
rem [ObjectSpawnerTemplate: Fordouthank_CH_US_SMG]
ObjectTemplate.create ObjectSpawner Fordouthank_CH_US_SMG
ObjectTemplate.activeSafe ObjectSpawner Fordouthank_CH_US_SMG
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 CH_BIPOD
ObjectTemplate.setObjectTemplate 2 US_BIPOD
rem [ObjectSpawnerTemplate: Theillageorth_CH_US_LightJeep]
ObjectTemplate.create ObjectSpawner Theillageorth_CH_US_LightJeep
ObjectTemplate.activeSafe ObjectSpawner Theillageorth_CH_US_LightJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER
ObjectTemplate.setObjectTemplate 2 JEEP_FAAV
rem [ObjectSpawnerTemplate: Theillageouth_CH_US_LightJeep]
ObjectTemplate.create ObjectSpawner Theillageouth_CH_US_LightJeep
ObjectTemplate.activeSafe ObjectSpawner Theillageouth_CH_US_LightJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER
ObjectTemplate.setObjectTemplate 2 JEEP_FAAV
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.maxNrOfObjectSpawned 17
rem [ObjectSpawnerTemplate: Theillageorth_CH_US_SMG]
ObjectTemplate.create ObjectSpawner Theillageorth_CH_US_SMG
ObjectTemplate.activeSafe ObjectSpawner Theillageorth_CH_US_SMG
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 CH_BIPOD
ObjectTemplate.setObjectTemplate 2 US_BIPOD
rem [ObjectSpawnerTemplate: Theillageorth_CH_US_ATS]
ObjectTemplate.create ObjectSpawner Theillageorth_CH_US_ATS
ObjectTemplate.activeSafe ObjectSpawner Theillageorth_CH_US_ATS
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 ATS_HJ8
ObjectTemplate.setObjectTemplate 2 ATS_TOW
rem [ObjectSpawnerTemplate: Theillageouth_CH_US_ATS]
ObjectTemplate.create ObjectSpawner Theillageouth_CH_US_ATS
ObjectTemplate.activeSafe ObjectSpawner Theillageouth_CH_US_ATS
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 ATS_HJ8
ObjectTemplate.setObjectTemplate 2 ATS_TOW
rem [ObjectSpawnerTemplate: Theillageouth_CH_US_SMG]
ObjectTemplate.create ObjectSpawner Theillageouth_CH_US_SMG
ObjectTemplate.activeSafe ObjectSpawner Theillageouth_CH_US_SMG
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 CH_BIPOD
ObjectTemplate.setObjectTemplate 2 US_BIPOD
rem [ObjectSpawnerTemplate: Theillageorth_CH_US_SpdBoat]
ObjectTemplate.create ObjectSpawner Theillageorth_CH_US_SpdBoat
ObjectTemplate.activeSafe ObjectSpawner Theillageorth_CH_US_SpdBoat
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 BOAT_RIB
ObjectTemplate.setObjectTemplate 2 BOAT_RIB
rem [ObjectSpawnerTemplate: Theillageorth_CH_US_SpdBoat_0]
ObjectTemplate.create ObjectSpawner Theillageorth_CH_US_SpdBoat_0
ObjectTemplate.activeSafe ObjectSpawner Theillageorth_CH_US_SpdBoat_0
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 BOAT_RIB
ObjectTemplate.setObjectTemplate 2 BOAT_RIB
rem [ObjectSpawnerTemplate: Fordouthank_CH_US_SpdBoat]
ObjectTemplate.create ObjectSpawner Fordouthank_CH_US_SpdBoat
ObjectTemplate.activeSafe ObjectSpawner Fordouthank_CH_US_SpdBoat
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 BOAT_RIB
ObjectTemplate.setObjectTemplate 2 BOAT_RIB
rem [ObjectSpawnerTemplate: Theillageouth_CH_US_SpdBoat]
ObjectTemplate.create ObjectSpawner Theillageouth_CH_US_SpdBoat
ObjectTemplate.activeSafe ObjectSpawner Theillageouth_CH_US_SpdBoat
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 BOAT_RIB
ObjectTemplate.setObjectTemplate 2 BOAT_RIB
rem [ObjectSpawnerTemplate: Medicalamp_CH_US_Radar]
ObjectTemplate.create ObjectSpawner Medicalamp_CH_US_Radar
ObjectTemplate.activeSafe ObjectSpawner Medicalamp_CH_US_Radar
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 mobileradar_ch_dest
ObjectTemplate.setObjectTemplate 2 mobileradar_us_dest
ObjectTemplate.minSpawnDelay 600
ObjectTemplate.maxSpawnDelay 600
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: Medicalamp_CH_US_Con_Twr]
ObjectTemplate.create ObjectSpawner Medicalamp_CH_US_Con_Twr
ObjectTemplate.activeSafe ObjectSpawner Medicalamp_CH_US_Con_Twr
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 aircontroltower_chi
ObjectTemplate.setObjectTemplate 2 aircontroltower
ObjectTemplate.minSpawnDelay 600
ObjectTemplate.maxSpawnDelay 600
ObjectTemplate.teamOnVehicle 1
rem [ObjectSpawnerTemplate: Medicalamp_CH_US_APC]
ObjectTemplate.create ObjectSpawner Medicalamp_CH_US_APC
ObjectTemplate.activeSafe ObjectSpawner Medicalamp_CH_US_APC
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 APC_WZ551
ObjectTemplate.setObjectTemplate 2 USAPC_LAV25
rem [ObjectSpawnerTemplate: Medicalamp_CH_US_TransHeli]
ObjectTemplate.create ObjectSpawner Medicalamp_CH_US_TransHeli
ObjectTemplate.activeSafe ObjectSpawner Medicalamp_CH_US_TransHeli
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 CHTHE_Z8
ObjectTemplate.setObjectTemplate 2 ahe_ah1z
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.maxNrOfObjectSpawned 17
rem [ObjectSpawnerTemplate: Medicalamp_CH_US_HeavyJeep]
ObjectTemplate.create ObjectSpawner Medicalamp_CH_US_HeavyJeep
ObjectTemplate.activeSafe ObjectSpawner Medicalamp_CH_US_HeavyJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_NANJING
ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV
rem [ObjectSpawnerTemplate: Medicalamp_CH_US_LightJeep]
ObjectTemplate.create ObjectSpawner Medicalamp_CH_US_LightJeep
ObjectTemplate.activeSafe ObjectSpawner Medicalamp_CH_US_LightJeep
ObjectTemplate.modifiedByUser "Dark"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER
ObjectTemplate.setObjectTemplate 2 JEEP_FAAV
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.maxNrOfObjectSpawned 17
紅色字是我修改跟添加的字串 改完重新進入遊戲一樣沒改變耶 不知道發生什麼事
請會的大大跟我說明詳細一下(會指令程式的大家麻煩了)
不知哪邊還需要改的
本篇文章已被 黃亦嘉 於 2011 年 05 月 21 日 - 下午 11:16 編輯過
#9
發表於 2011 年 05 月 22 日 - 下午 04:02
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