這篇主題有 5 篇回覆
#1
發表於 2011 年 11 月 22 日 - 下午 12:00
http://battlelog.bat...d.com/bf3/news/
Patch notes for Nov 22 patch
Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.
The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.
We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.
---- Client-Side Changes:
-- Visuals, Stability and Performance Fixes:
• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos
-- Balance and Gameplay Adjustments (PC)
• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog
---- Server Update Highlights
• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings
-- Share your profile and stats with new Battlelog functionality
• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server
-- Quick notes on Squad changes in the Nov 22 update
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
-- A detailed look at Squad refinements
A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.
First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.
For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.
After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
Patch notes for Nov 22 patch
Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms.
The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST.
We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.
---- Client-Side Changes:
-- Visuals, Stability and Performance Fixes:
• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations.
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos
-- Balance and Gameplay Adjustments (PC)
• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog
---- Server Update Highlights
• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings
-- Share your profile and stats with new Battlelog functionality
• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server
-- Quick notes on Squad changes in the Nov 22 update
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
-- A detailed look at Squad refinements
A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.
First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.
For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.
After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
Believing that life is not easy or fair made it easier to deal with reality.
Time to get some change!

#2
發表於 2011 年 11 月 22 日 - 下午 12:08
http://blogs.battlef...tlefield-3.aspx
We will soon publish a major client update for the PC version Battlefield 3 as well as a server-side update for all platforms. The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST. We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.
As always, if you have any feedback or want to discuss these changes head to the Battlelog forums. We appreciate your feedback!
NOTE
Battlefield 3 will have a scheduled down time on Nov 22 between 07:00-09:00 AM UTC, during which you will not be able to play the game.
--SKIP--
A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.
First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
That's it for this latest set of updates. Let us know what you think of the changes in the Battlelog forums. Thanks for playing, and see you on the battlefield!
We will soon publish a major client update for the PC version Battlefield 3 as well as a server-side update for all platforms. The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST. We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process.
As always, if you have any feedback or want to discuss these changes head to the Battlelog forums. We appreciate your feedback!
NOTE
Battlefield 3 will have a scheduled down time on Nov 22 between 07:00-09:00 AM UTC, during which you will not be able to play the game.
--SKIP--
A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.
First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen.

For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list.

After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
That's it for this latest set of updates. Let us know what you think of the changes in the Battlelog forums. Thanks for playing, and see you on the battlefield!
Believing that life is not easy or fair made it easier to deal with reality.
Time to get some change!

#3
發表於 2011 年 11 月 22 日 - 下午 12:11
阿~!終於要更新了嗎?
我終於可以脫離一職猛當機的命運了.....(我是高階電腦群,但不能玩的那位)
我終於可以脫離一職猛當機的命運了.....(我是高階電腦群,但不能玩的那位)
#4
發表於 2011 年 11 月 22 日 - 下午 12:13
沒啥時間,所以只翻重點
The update will be made on Nov. 22nd 7:00 AM UTC.
我們是UTC+8,所以是今天下午三點開始?
Battlefield 3 will have a scheduled down time on Nov 22 between 07:00-09:00 AM UTC
下午3~5點伺服器會關機
.效能和載入時間改善
.黑畫面問題修正
‧ Stereo and rendering support for Nvidia and AMD graphics cards
.修正一些加入多人和co-op時掛掉的問題
.修正高dpi滑鼠移動問題 (即"負加速")
.在開放座位時不會能傷害友軍載具
.正要丟手榴彈的時候死掉,手榴彈會掉地上了
.在TDM, SQDM, Conquest模式下,不再能在太靠近敵人的地方重生
‧ 武器傷害/範圍大修改
‧ Added round duration and ticket summary at End of Round screen
‧ 按鍵設定問題修正
‧ 小隊加入介面大修改
‧ 小機器人戰績修正 (可能是之前被洗分的?)
‧ Several crash fixes
‧ Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
‧ 加強踢TK的設定
‧ 支援非排名伺服器!(可以安心的墜機了)
Battlelog和社群功能
‧ Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
‧ User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
‧ Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server
小隊功能
‧ 拿掉"尋找小隊"功能 (這種廢物早該拿掉了)
‧ 允許玩家加入空小隊 (本來就該這樣)
‧ 改變選單序 LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
‧ 只有一人在小隊的時候會變公開
‧ 有人的小隊會在小隊選擇畫面上顯示為藍色
‧ "沒有小隊"有人的話也會顯示成藍色
‧ 空的小隊會顯示白色
The update will be made on Nov. 22nd 7:00 AM UTC.
我們是UTC+8,所以是今天下午三點開始?
Battlefield 3 will have a scheduled down time on Nov 22 between 07:00-09:00 AM UTC
下午3~5點伺服器會關機
.效能和載入時間改善
.黑畫面問題修正
‧ Stereo and rendering support for Nvidia and AMD graphics cards
.修正一些加入多人和co-op時掛掉的問題
.修正高dpi滑鼠移動問題 (即"負加速")
.在開放座位時不會能傷害友軍載具
.正要丟手榴彈的時候死掉,手榴彈會掉地上了
.在TDM, SQDM, Conquest模式下,不再能在太靠近敵人的地方重生
‧ 武器傷害/範圍大修改
‧ Added round duration and ticket summary at End of Round screen
‧ 按鍵設定問題修正
‧ 小隊加入介面大修改
‧ 小機器人戰績修正 (可能是之前被洗分的?)
‧ Several crash fixes
‧ Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
‧ 加強踢TK的設定
‧ 支援非排名伺服器!(可以安心的墜機了)
Battlelog和社群功能
‧ Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
‧ User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
‧ Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server
小隊功能
‧ 拿掉"尋找小隊"功能 (這種廢物早該拿掉了)
‧ 允許玩家加入空小隊 (本來就該這樣)
‧ 改變選單序 LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
‧ 只有一人在小隊的時候會變公開
‧ 有人的小隊會在小隊選擇畫面上顯示為藍色
‧ "沒有小隊"有人的話也會顯示成藍色
‧ 空的小隊會顯示白色
本篇文章已被 dabinn 於 2011 年 11 月 22 日 - 下午 12:14 編輯過
#5
發表於 2011 年 11 月 22 日 - 下午 12:16
小隊功能最大的bug就是全部只有8個小隊
8*4=32
在64人伺服器只要有一個小隊設成私人
就會有人沒法加進小隊
BC2的小隊功能都作的比這個好...
8*4=32
在64人伺服器只要有一個小隊設成私人
就會有人沒法加進小隊
BC2的小隊功能都作的比這個好...
#6
發表於 2011 年 11 月 22 日 - 下午 02:42
沒注意到我先前翻的是他blog上的另一篇
再補上些沒翻到的
---- 客戶端的修改:
-- 視覺、穩定性和效能修正:
‧效能和載入時間
‧黑畫面問題修正
‧Nvidia和Ati的立體支援 (也許是指3D立體)
‧調整某些PC設定上會"頓"的問題
‧修正一些加入多人和co-op時掛掉的問題
‧修正很多使用多螢幕的問題(包含AMD Eyefinity和Nvidia Surround)(三螢幕玩家有福了)
‧修正Nvidia破圖問題
‧改善一定量以上材質時的地圖載入時間 (這對三螢幕差很多)
‧新增控制台指令“GameTime.MaxVariableFps” 可限制最大fps數 (其實開vsync就好了)
‧新增控制台指令“UI.DrawEnable”,抓圖或錄影時可隱藏UI (可是有內建這些功能嗎?)
-- 平衡及遊戲性調整 (PC)
‧修正高dpi滑鼠移動問題 (先前那篇有提到,這是在說"負加速"的問題)
‧哈格島的大地圖裏面,加回一些原本不見的Growler(美軍的小吉普)
‧加回團隊/小隊死鬥的回合結束音效
‧在開放座位時不再能再傷害友軍載具
‧正要丟手榴彈的時候死掉,手榴彈會掉地上了
‧征服模式下,重生點保護生效了。不再能重生在太接近敵人的地方。
‧團隊/小隊死鬥模式下,不再能重生在太接近敵人的地方。
‧調整了Rush模式下哈格島的戰鬥區域, 讓防守方在第一回合之後不能跑上空母拿防空炮來惡搞‧修正重生的玩家不會遭受火力壓制效果的問題。
‧修正合作模式時,重生時鏡頭問題。
‧新增搖桿"死區"設定 (死區是類比搖桿不會作用的範圍)
‧修正爬樓梯時的聲音
‧修正第一人稱視野時某些武器聲音的問題
‧修正游泳聲音循環的錯誤
‧增加直升機機槍、防空炮、戰機加農炮對步兵的傷害。
‧增加直升機機槍對吉普車的傷害。
‧減少防空炮及戰機加農炮的物理衝擊,遭受這些武器攻擊的玩家不會再無法控制
‧稍微的增加.44麥格農(最大的那把左輪)的殺傷力。
‧增加MP412 Rex .357子彈的射擊距離和最小傷害值。
‧所有所有使用.45cal及9mm子彈的武器都增加射擊距離。
‧稍微增加P90/MP7/PDW-R的射擊距離.
‧稍微增加5.56mm PDW-R的射擊距離,並減少遠距離時的最小傷害值。
‧稍微增加Mk11/SVD/M39 EMR 7.62mm 步槍的最小距離 (對不起,我不懂這什麼意思)
‧減少G3和SCAR-H這些7.62mm武器的最大傷害和最遠距離。
‧減少FIM-92和SA-18 IGLA飛彈對飛行器的傷害。
‧增加40mm鹿彈的範圍和殺傷力。
‧減少.50cal武器對直升機的傷害 (通常是指機槍)
‧調整T90坦克散彈讓他能與M1的散彈匹配。
介面改變UI Changes (PC)
‧新增回合結束時顯示回合時間以及兵力值資料
‧小隊介面改良 - 應該會更直覺(吧?)
‧加入小隊功能大改(見以下說明) (那些還挺無聊我就不翻了)
‧修正遊戲時一個按鍵指定的問題
‧當斷線的時候,在battlelaog上應該能看到比較好的錯誤訊息了
再補上些沒翻到的
---- 客戶端的修改:
-- 視覺、穩定性和效能修正:
‧效能和載入時間
‧黑畫面問題修正
‧Nvidia和Ati的立體支援 (也許是指3D立體)
‧調整某些PC設定上會"頓"的問題
‧修正一些加入多人和co-op時掛掉的問題
‧修正很多使用多螢幕的問題(包含AMD Eyefinity和Nvidia Surround)(三螢幕玩家有福了)
‧修正Nvidia破圖問題
‧改善一定量以上材質時的地圖載入時間 (這對三螢幕差很多)
‧新增控制台指令“GameTime.MaxVariableFps” 可限制最大fps數 (其實開vsync就好了)
‧新增控制台指令“UI.DrawEnable”,抓圖或錄影時可隱藏UI (可是有內建這些功能嗎?)
-- 平衡及遊戲性調整 (PC)
‧修正高dpi滑鼠移動問題 (先前那篇有提到,這是在說"負加速"的問題)
‧哈格島的大地圖裏面,加回一些原本不見的Growler(美軍的小吉普)
‧加回團隊/小隊死鬥的回合結束音效
‧在開放座位時不再能再傷害友軍載具
‧正要丟手榴彈的時候死掉,手榴彈會掉地上了
‧征服模式下,重生點保護生效了。不再能重生在太接近敵人的地方。
‧團隊/小隊死鬥模式下,不再能重生在太接近敵人的地方。
‧調整了Rush模式下哈格島的戰鬥區域, 讓防守方在第一回合之後不能跑上空母拿防空炮來惡搞‧修正重生的玩家不會遭受火力壓制效果的問題。
‧修正合作模式時,重生時鏡頭問題。
‧新增搖桿"死區"設定 (死區是類比搖桿不會作用的範圍)
‧修正爬樓梯時的聲音
‧修正第一人稱視野時某些武器聲音的問題
‧修正游泳聲音循環的錯誤
‧增加直升機機槍、防空炮、戰機加農炮對步兵的傷害。
‧增加直升機機槍對吉普車的傷害。
‧減少防空炮及戰機加農炮的物理衝擊,遭受這些武器攻擊的玩家不會再無法控制
‧稍微的增加.44麥格農(最大的那把左輪)的殺傷力。
‧增加MP412 Rex .357子彈的射擊距離和最小傷害值。
‧所有所有使用.45cal及9mm子彈的武器都增加射擊距離。
‧稍微增加P90/MP7/PDW-R的射擊距離.
‧稍微增加5.56mm PDW-R的射擊距離,並減少遠距離時的最小傷害值。
‧稍微增加Mk11/SVD/M39 EMR 7.62mm 步槍的最小距離 (對不起,我不懂這什麼意思)
‧減少G3和SCAR-H這些7.62mm武器的最大傷害和最遠距離。
‧減少FIM-92和SA-18 IGLA飛彈對飛行器的傷害。
‧增加40mm鹿彈的範圍和殺傷力。
‧減少.50cal武器對直升機的傷害 (通常是指機槍)
‧調整T90坦克散彈讓他能與M1的散彈匹配。
介面改變UI Changes (PC)
‧新增回合結束時顯示回合時間以及兵力值資料
‧小隊介面改良 - 應該會更直覺(吧?)
‧加入小隊功能大改(見以下說明) (那些還挺無聊我就不翻了)
‧修正遊戲時一個按鍵指定的問題
‧當斷線的時候,在battlelaog上應該能看到比較好的錯誤訊息了
同樣包含這一個或多個標籤:battlefield, 戰地風雲, bf3, battlefield3, 戰地風雲3
情報
戰地風雲系列遊戲 Battlefield →
《戰地風雲》綜合討論 →
《戰地風雲6》官方揭露預告片作者 屯門不加冰鐵板燒, 2025-07-26 |
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討論
戰地風雲系列遊戲 Battlefield →
《戰地風雲》綜合討論 →
戰地風雲4台灣玩家召集令作者 HATANO, 2023-09-16 |
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情報
戰地風雲系列遊戲 Battlefield →
《戰地風雲》綜合討論 →
《戰地風雲 2042》兵種系統回歸後續消息作者 kn03ee, 2022-10-22 |
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情報
戰地風雲系列遊戲 Battlefield →
《戰地風雲》綜合討論 →
《戰地風雲 2042》開發更新影片 – 2022.8 月作者 kn03ee, 2022-08-23 |
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情報
戰地風雲系列遊戲 Battlefield →
《戰地風雲》綜合討論 →
《戰地風雲 2042》專家改動消息作者 kn03ee, 2022-08-23 |
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