跳轉到內容

照片
- - - - -

MoH:Warfighter多人採訪影片&細節


舊主題!

Guest, 此文章已經超過 90 天,依照全站板規,非必要請勿回覆此主題,回覆舊文且內容無實質意義,站務組將直接移除回應並給予警告。



  • 請登入以回覆
這篇主題有 1 篇回覆

#1 Ulysses

Ulysses

    下士

  • 國民兵
  • 28 文章數

發表於 2012 年 06 月 09 日 - 上午 10:08

http://www.youtube.c...h?v=e-wWouKKQEM

Danger Close’s Kevin O’Lary reveals almost everything you need to know about the upcoming Medal of Honor: Warfighter multiplayer.
In a recent Origin question and answer session, O’Lary answers some of the most important multiplayer questions regarding classes, weapons, game modes and the return of Score Chain rewards.
Remember to check out both the single player and multiplayer gameplay footage right here, as well as our multiplayer trailer analysis which reveals tons of new weapons, gadgets and Score Chain rewards. Lastly, you can also get to know the Limited Edition pre-order bonuses at selected retailers.
Check out this exciting round-up of Medal of Honor: Warfighter multiplayer information from the interview and make sure to check out the brand new footage and screens below and leave your thoughts in the comments!
  • Called Global Warfighters.
  • Class-based system doubled from Medal of Honor 2010. Each will have different abilities and will move slower or faster or carry different weapons.
    • Pointman
    • Assault
    • Demolition
    • Heavy Gunner
    • Sniper
    • Spec Ops
  • Pointman is granted the Heavy Hitters ability which will give players a full round of ammo that deals more damage.
  • Bigger variety of weapons and customization. This includes:
    • Brand name equipment
    • Optics
    • Stocks
    • Underbarrels
    • Tactical flashlight
    • Camos and skins
    • Visual weapon degration
  • Micro-destruction will be present in multiplayer.
  • Sliding and prone ability will be returning. No “sticky” cover system.
  • Multiplayer will feature a Fireteam mechanic where players can work together as a small team.
    • You can spawn on your Fireteam buddy
    • You can see a green outline of your buddy through walls while in close proximity
    • Your buddy will show up in red on the field when killed
    • You can give each other ammo
  • No word on an open beta.
  • Score Chain reweads will be returning.
    • Collect points by killing, capturing objectives or helping out buddies.
    • You’ll unlock class-specific support actions including an airburst mortar, a heavy machine gun for the demolition class and airstrikes.
  • “Cool new gadgets.”
  • Weapons are class specific but there will be some that carry over between classes.
  • Different modes will include:
    • Sector Control with three seperate control points.
    • Combat Misson which is more story-based and will have different sets of objectives.
  • Smaller maps.
  • Max player count will be 10v10.
轉自MP1st
  • 1

#2 Johnny Lin

Johnny Lin

    中尉

  • 精銳步兵
  • 2,506 文章數
  • 國家 / 地區:中華民國(台灣)
  • 來自:--
  • 隸屬於:自由戰士

發表於 2012 年 06 月 09 日 - 上午 11:22

不負責翻譯順便問問題:

Called Global Warfighters.

  • 各部對都有分不同的兵種,不同兵種間有不同的基礎能力(移動速度、武器...等等)
    • 尖兵
    • 突擊兵
    • 爆破兵
    • 重機槍手
    • 狙擊手
    • Spec Ops(這該翻成特殊部對嗎?)
  • 尖兵所攜帶的較多彈要使它能有更強的打擊能力與應付更多危險
  • 更多元的個人自訂:
    • 聯名裝備
    • 光學瞄具
    • 槍托
    • 下懸軌道
    • 戰術燈
    • 迷彩覆皮(也可能是人物膚色與制服迷彩)
    • Visual weapon degration(這啥?)
  • 多人遊戲也有細部破壞
  • 有滑壘和趴下的動作 No “sticky” cover system.(←這應該是2010的問題,"黏"在掩體上??)
  • 多人有類似小隊系統(火力班)
    • 可在隊員身邊重生
    • 你可以在近距離透看到隊員ID(不被牆阻擋)
    • 掛點後ID會顯示紅色的
    • 可以提供隊友彈藥
  • OB沒有文字(!?)
  • 分數回饋系統(這樣翻??類似連殺獎勵吧)
    • 靠擊殺、擒獲目標與救助隊友來曲得這種積分
    • 你可以藉此積分取得額外的火力支援,如空炸迫砲、重機槍、炸藥與空襲
  • “有酷炫的新玩意兒”
  • 武器主要由兵種區分,但有些武器會跨兵種
  • 遊玩模式:
    • 控制戰線,類似征服模式吧,有三個據點
    • 任務模式:有類似劇情的走向和多種目標
  • 地圖較小
  • 最多10打10
轉自MP1st


本篇文章已被 Johnny Lin 於 2012 年 06 月 09 日 - 上午 11:27 編輯過

  • 2
文章圖片



舊主題!

Guest, 此文章已經超過 90 天,依照全站板規,非必要請勿回覆此主題,回覆舊文且內容無實質意義,站務組將直接移除回應並給予警告。




0 位玩家正在閱讀此主題

0 位會員, 0 位訪客, 0 位匿名會員